UE4 – Nature

NaturalScene_01 NaturalScene_02 NaturalScene_03

Breakdown_Foliage

Material_Foliage_Master

Breakdown_RocksMaterial_Rocks_Master

 

 

All assets were created by me.   the environment was created using Unreal Engine 4- all in-engine renders have not been modified in any way.

  • High and Low-poly models were created in 3D Studio Max
  • High-detail sculpting was done in zBrush
  • High to Low texture baking was done with xNormal
  • Texturing was done with Allegorithmic Bitmap2Material, and Photoshop
  • Scene composition, materials, and lighting was done in Unreal Engine 4

 

3D Studio MaxZbrushXNormalbitmap2material iconPhotoshopIcon_UE4

© Copyright 2014 Blake Bjerke. All rights reserved

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