UDK – Dystopian Future [Black Market Dealer]

High Poly

Hallway_High_01 Hallway_High_02chamber_high

 

 

Dystopic_Hallway_01   Dystopic_Chamber_01

The volumetric meshes/material used from the UDK library, all other elements/assets were created by me.   the environment was created using the Unreal Development Kit – all in-engine renders have not been modified in any way.

  • High and Low-poly models were created in 3D Studio Max
  • High to Low texture baking was done with xNormal
  • Texturing was done with Photoshop
  • Initial scene whitebox, final scene composition, materials, and lighting were done in UDK (Unreal Development Kit)

 

3D Studio MaxXNormalPhotoshopUnreal Development Kit

© Copyright 2013 Blake Bjerke. All rights reserved

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