UDK – Dystopian Future [Black Market Dealer]
The volumetric meshes/material used from the UDK library, all other elements/assets were created by me. the environment was created using the Unreal Development Kit – all in-engine renders have not been modified in any way.
- High and Low-poly models were created in 3D Studio Max
- High to Low texture baking was done with xNormal
- Texturing was done with Photoshop
- Initial scene whitebox, final scene composition, materials, and lighting were done in UDK (Unreal Development Kit)
© Copyright 2013 Blake Bjerke. All rights reserved